Set in Japan during the early years of World War II, this game helps students understand the political and strategic reasons behind Japan's decision to enter the war. Taking on the roles of leading figures in Tokyo--army or navy officers, bureaucrats, and members of the Imperial Court--students are thrust into the middle of Japan's strategic dilemma. Drawing on important works from Japan's past, players must advise the emperor on how to proceed. Will they call for a "strike south" to seize the natural resources of Southeast Asia--even at the risk of war with Great Britain and the United States? Or will they seek an understanding with those nations&8213;even if it means giving up the ideal of a Pan-Asian partnership?
Set in Japan during the early years of World War II, this game helps students understand the political and strategic reasons behind Japan's decision to enter the war. Taking on the roles of leading figures in Tokyo--army or navy officers, bureaucrats, and members of the Imperial Court--students are thrust into the middle of Japan's strategic dilemma. Drawing on important works from Japan's past, players must advise the emperor on how to proceed. Will they call for a "strike south" to seize the natural resources of Southeast Asia--even at the risk of war with Great Britain and the United States? Or will they seek an understanding with those nations&8213;even if it means giving up the ideal of a Pan-Asian partnership?