Dyvris is a city of survivors. With the end of the world nearing, fires burn down schools, hurricanes devastate small towns, and rising oceans swallow up the coasts. Those without money to fall back on look to the sinister city that lies between the searing desert and the crumbling mountains, where a man named the Scavenger will make a deal with them. A place to stay and a new business to run, in exchange for any information that he asks for.
Dyvris is a city ruled by criminals. The Scavenger, a notorious killer and thief, runs an organization called the Aconites, which has power over every business in the city and its suburbs. The Scavenger has an equally deadly partner, whose metal claws never hesitate to break a neck or rip out an organ. The Scavenger also has a little spy, whose black heart will infect anyone that gets close to it.
They've been sinners since the first crimes they committed; they've been damned since the moment they were born. When the people in power made survival a game, the Aconites decided to win, starting with their monopoly on poison weaponry. They live in a secure mansion hidden in the mountains, never short on money or any luxuries they desire.
Until they discover that the government has been secretly experimenting on working class neighborhoods with the intention of developing mind-control drugs. Their failed attempts slaughter innocents all over the country with no warning or pattern.
It's only a matter of time before the experiments creep into the mountains and find the Aconites.