- Configure your Raspberry Pi and explore its features
- Start writing and debugging Python programs
- Use strings, lists, functions, and dictionaries
- Work with modules, classes, and methods
- Apply object-oriented development methods
- Create user-friendly games using Pygame
- Build intuitive user interfaces with guizero
- Interface with hardware using the gpiozero library
- Attach external electronics through the GPIO port
- Add powerful Web features to your projects
Book
Programming the Raspberry Pi, Third Edition: Getting Started with Python
by Simon Monk
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Paperback
$15.00
- Configure your Raspberry Pi and explore its features
- Start writing and debugging Python programs
- Use strings, lists, functions, and dictionaries
- Work with modules, classes, and methods
- Apply object-oriented development methods
- Create user-friendly games using Pygame
- Build intuitive user interfaces with guizero
- Interface with hardware using the gpiozero library
- Attach external electronics through the GPIO port
- Add powerful Web features to your projects
Paperback
$15.00