- Detailed and rigorous but accessible approach guides readers all the way from theory to practical software implementation
- Fourth edition features new chapter on GPU ray tracing essential for game developers
- The premier reference for professionals learning about and working in the field
- Won its authors a 2014 Academy Award for Scientific and Technical Achievement
- Includes a companion site complete with source code
Book
Physically Based Rendering, Fourth Edition: From Theory to Implementation
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Hardcover
$133.33
- Detailed and rigorous but accessible approach guides readers all the way from theory to practical software implementation
- Fourth edition features new chapter on GPU ray tracing essential for game developers
- The premier reference for professionals learning about and working in the field
- Won its authors a 2014 Academy Award for Scientific and Technical Achievement
- Includes a companion site complete with source code
Hardcover
$133.33