Mexica's princess initiation has begun. She's given three riddles by the Royal Council and must return with the respective prizes in order to be crowned.
Mexica ventures out of Aztln with her pet ocelot, Elote, to find the prizes. Unbeknownst to her, the neighboring tribe, the Tlaxcala, is on the warpath. Mexica innocently thinks they're apart of the princess initiation and foils their plans amongst every turn; unknowingly saving the kingdom and ultimately returning as Aztln's crowned princess.