ImagineFX (Digital)

ImagineFX (Digital)

1 Issue, January 2023

SIMPLIFY YOUR COLOUR RENDERS

Nurzhan Bekkaliyev explains how organising your workflow like a 3D artist can smooth the process for multi-stage images
SIMPLIFY YOUR COLOUR RENDERS
Artist PROFILE Nurzhan Bekkaliyev LOCATION: Kazakhstan Nurzhan is a freelance character concept artist with eight years of professional experience working across the video game and animated film industries. https://bit.ly/3UlXaWh When I draw, I pay special attention to the visualisation process. I like to experiment with it and when I set out to draw, I have a readily developed workflow that I’d like to share with you. Visualisation is a complex process that consists of many things, such as light, shadow, reflection, and so on. In 2D, in order to get a well-rendered drawing, we need to think and consider everything at the same time, which can be challenging to work around. However, we can learn from the way 3D artists render in stages. By focusing on tasks separately, we can…
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ImagineFX (Digital) - 1 Issue, January 2023

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