In this riveting insider's account, a former inspector general of the CIA compares actual espionage cases and practices with classic and popular spy fiction, showing that the real world of espionage is nearly always stranger and more complicated than even the best spy fiction.Exploring everything from tradecraft and recruitment to bureaucracy and betrayal, The Great Game contrasts fictional spies created by such authors as John Le Carr?, Tom Clancy and Joseph Conrad with their real-life counterparts from Kim Philby to Aldrich Ames. Drawing on his thirty year career with the CIA, Frederick P. Hitz shows that even the most imaginative authors fail to capture the profound human dilemmas raised by real-life cases. Engaging and insightful, The Great Gameshines a fascinating light on the veiled history of intelligence.
In this riveting insider's account, a former inspector general of the CIA compares actual espionage cases and practices with classic and popular spy fiction, showing that the real world of espionage is nearly always stranger and more complicated than even the best spy fiction.Exploring everything from tradecraft and recruitment to bureaucracy and betrayal, The Great Game contrasts fictional spies created by such authors as John Le Carr?, Tom Clancy and Joseph Conrad with their real-life counterparts from Kim Philby to Aldrich Ames. Drawing on his thirty year career with the CIA, Frederick P. Hitz shows that even the most imaginative authors fail to capture the profound human dilemmas raised by real-life cases. Engaging and insightful, The Great Gameshines a fascinating light on the veiled history of intelligence.