"Never have I ever."
13 riddles.
One shot to get out alive.
Wren Donavan has made plenty of mistakes in her seventeen years on this earth. She's not proud of her actions while trying to climb the ladder to stand next to Brielle Thames-the most popular girl at Castleton High School. Her best friend, Libby Tucker, is the good girl counterpart to Wren's slightly reckless attitude toward life. But none of that matters when both wake up in a cold, dark room with four of their classmates.
The group quickly discovers that this kidnapping goes further than being isolated from their loved ones. When envelopes with corresponding cards that reveal disturbing versions of the party game Never Have I Ever start appearing, the teenagers realize they've been hand-selected for a twisted game based on dark secrets each has kept locked away. With every passing moment they fight to stay alive as they must answer riddles and endure mental and physical challenges painstakingly tailored for each victim. Even worse, their peers are forced to watch the torture unfold on a glitching TV screen.
Can they survive a kidnapper who is determined to uncover their secrets for twistedly haunting reasons?