Parents and kids are invited to join Journey on a quest to see the future. Whether you want to be a firefighter, a writer, or an artist, Dream What May teaches that there is no limit to what you can accomplish when you set your mind to create.
What do you want to be when you grow up? In Dream What May, the relatable and kind main character Journey is here to encourage kids to think about how they want to affect the world. She asks, "What are you already doing or want to do to contribute to your family, neighborhood, and the world?"
The immersive children's book has dozens of stunning illustrations that elevate the rhythmic story written in verse. From the depths of the ocean to the starry skies above, Journey takes children through a galaxy of possibilities to teach them a very important lesson: you can be whatever you want to be and change the world in a big way if you have the idea and want!
Dream What May is a great purchase for families, schools, learning communities, and organizations of all backgrounds. Specifically intended for younger readers between the ages of three and 12 years old, Dream What May plants the seed to build a business mindset and thirst to create.
Children and families who read Dream What May will come away feeling inspired; it's never too early to start thinking about entrepreneurship, discovering talents, or exploring hobbies that may turn into passions.