Adalyn knows that brokering a peace treaty between Pieriun and Chors won't be easy. Old wounds still fester and something, or someone, does not want them to heal.
Held captive in enemy territory, Adalyn's torn between her duty to end this war and the responsibility of captain of the Banneret back home. To be free, she must sort through the rumors and discover who the puppet master of this war really is.
The answers were left in the past and only a worldwalker can find them.