Bender and his best friend, Danny, learn a valuable life lesson. Stealing doesn't pay.
When they are caught attempting to steal expensive baseball cards by the store owner, their parents are given two options. They can enroll their sons in a campout program designed to reform them or go to jail.
The decision was pretty easy. Neither of them had ever broken the law before, but this was an opportunity to keep their records clean and hopefully scare them from ever trying to repeat the action.
They are taken to a campground on Summersville Lake in West Virginia, completely isolated from society with a group of other kids needing a change in their lives.
After one of the camp counselors tells a creepy campfire story of the grimmics that are said to roam the forest at night, strange occurrences lead Bender to believe the story is more than just legend. Whatever you do, don't go into the woods at night!