The third and final book in the gripping, dystopian sci-fi series Everyone Can Be a Reader (Virtual Kombat), expertly designed to engage reluctant readers and provide an accessible reading experience for all.
Scott and his gang of techno-hackers might have destroyed the deadly online game Virtual Kombat, but they're far from safe. No longer hosted in virtual reality, there's only one place for the brutal battle to go--VK will be played in the real world, and Scott's tech skills won't help him now. This is no longer just a game . . .
Perfect for anyone seeking futuristic middle grade books about video games and virtual reality, the Everyone Can Be a Reader (Virtual Kombat) hi-lo book series presents accessible techno-thriller tales in an easy-to-read style. Union Square & Co.'s EVERYONE CAN BE A READER books utilize dyslexia reading tools like specialized fonts and paper tones, and are carefully formatted to meet readers where they are with engaging stories that encourage reading success across a wide range of age and interest levels.