CONTACT! was a development of the WRG 1979 modern wargaming rules and the US Army Battle Simulation, Dunn Kempf. They were widely used by the Canadian Army towards the end of the Cold War. The wargame accurately models the potential battles in Europe between the Canadian Army and the advancing Soviets. In addition to being fun to play, CONTACT aimed to be worthwhile training in: Combined armed tactics Weapons capabilities and effects The correct employment of indirect fire, such as artillery and mortars The use of terrain The use of smoke The use of obstacles. This version has been updated by John Curry to include: Foreword by Peter Perla, additional weapon cards, ORBATs, weapon cards for British and American vehicles and extensive detailed notes on Soviet tactics 1950 - 2000 The History of Wargaming Project is edited by John Curry. It aims to present the very best wargaming books and rules to a modern audience.
CONTACT! was a development of the WRG 1979 modern wargaming rules and the US Army Battle Simulation, Dunn Kempf. They were widely used by the Canadian Army towards the end of the Cold War. The wargame accurately models the potential battles in Europe between the Canadian Army and the advancing Soviets. In addition to being fun to play, CONTACT aimed to be worthwhile training in: Combined armed tactics Weapons capabilities and effects The correct employment of indirect fire, such as artillery and mortars The use of terrain The use of smoke The use of obstacles. This version has been updated by John Curry to include: Foreword by Peter Perla, additional weapon cards, ORBATs, weapon cards for British and American vehicles and extensive detailed notes on Soviet tactics 1950 - 2000 The History of Wargaming Project is edited by John Curry. It aims to present the very best wargaming books and rules to a modern audience.