- How to construct original cartoon characters by developing a character's shape, personality, features, and mannerisms
- How to animate movements such as running, walking, dancing, posing, skipping, and more
- How to create realistic-looking mouth movements during dialogue, as well as body movements and facial expressions while the character is speaking
- The finer points of animating a character, including drawing key character poses and in-betweens
Tools & Materials
Drawing Basics
Animation Methods Chapter 2: Cartoon Construction
Parts of a Cartoon Character
The Body
The Head
Facial Expressions
The Hands Chapter 3: Character Design & Development
Cartoon Examples
The Cute Character
The Screwball Type
The "Pugnacious" Character
More Animal Characters
Fictional People
Children Chapter 4: Basic Character Movement
Comics to Life
Line of Action
Rhythm & Design
Basic Movement Chapter 5: Animation
Principles
Beyond Simple Movements
Rough Sketches
Balance
Paths of Action
Animation Effects Chapter 6: Animated Acting
Expressing an Attitude
Three Rules for Actors
Body Language
Dialogue
The Collector's Series offers a broad range of projects across a variety of mediums and genres, such as drawing, oil, acrylic, watercolor, cartooning, calligraphy, and others. This series is suitable for beginning to intermediate artists, and each title features in-depth instruction about how to work with the tools of the trade, master techniques, and use newfound skills in practical application.