- The advice Rob Daviau would give his younger self.
- How Matt Leacock gets into the zone and flow of design.
- Lessons Jamey Stegmaier learned from his biggest failure.
- Donald X. Vaccarino's advice on pitching a game to a publisher.
- The behavior that has helped Ryan Laukat's designs dramatically improve.
- What Bruno Cathala would tell you after a discouraging playtest.
- And much more!
Book
Board Game Design Advice: From the Best in the World
by Gabe Barrett
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Paperback
$19.99
- The advice Rob Daviau would give his younger self.
- How Matt Leacock gets into the zone and flow of design.
- Lessons Jamey Stegmaier learned from his biggest failure.
- Donald X. Vaccarino's advice on pitching a game to a publisher.
- The behavior that has helped Ryan Laukat's designs dramatically improve.
- What Bruno Cathala would tell you after a discouraging playtest.
- And much more!
Paperback
$19.99