This book is a comprehensive toolbox of games and simulations for anyone facilitating workshops on agile methods. A selection of tried and tested games with direct reference to agile principles. It describes the preparation, required material, process, follow-up and pitfalls of each game.
The significantly expanded new edition now also contains online versions of many games and simulations, and provides instructions, tools, and tricks on how to play them remotely.
Games and simulations are important tools for Agile Coaches and Scrum Masters and belong in the toolbox of Agile facilitators. This book describes a selection of agile games that have proven particularly effective in practice. The games illustrate agile principles and practices.
Marc Bless and Dennis Wagner - both of whom have worked as agile coaches for many years - first explain what to consider when facilitating agile games and when which game can be used. They then present games that serve to teach agile principles, simulate agile practices, or facilitate communication. In addition, games for opening, loosening up and closing agile workshops are described, as well as quite some energizers for in-between.
This expansion of the paperback "Agile Games - in a nutshell" contains a number of new games and the new chapter "Technical Skills" with games for teaching agile development practices. It also shows which games can also be played online and what should basically be considered when doing so.