Judges Guild was the first fantasy role playing gaming play aids publisher to popularize Dungeons & Dragons. Updated & expanded, third edition details Judges Guild's founding, first years & author, Bill Owen's time with Bob Bledsaw. A history and gamer/autobiography by Judges Guild co-founder, Bill Owen.Background of Bill Owen as an early wargamer in the 1960s & 1970s - Meeting Bob Bledsaw, our rollicking Dungeons & Dragons campaign days - False start with the forgotten role-playing game system that was out of this world - Personal pictures and scans of one-of-a-kind play aids - Wild ride on the JG tiger particularly from 1976-1978 - Goofs and cautions to warn other gamer entrepreneurs - With Bob after JG and our favorite games - Updated with more text and photos. Featured are scans of Bob's maps: the original Tegel Manor drawn freehand in 1975 and portions of the oldest remaining blueprint draft of City State of the Invincible Overlord from 1976 when it was first called No-Name City, Middle Earth. New text material brings up to date new realizations, found memories, early sales counts and observations of the revival of JG via their successful Wilderlands Kickstarter.Includes photos and scans from 1963-2014, many never seen before publicly, some from Bob Bledsaw Jr. & the JG archive. For this edition, additional text and images were added to the 2008 letter-sized and the 2011 hardback editions. Book is similar to the Kindle 3rd edition but with several added pages of pictures. "Another piece of history from a true gentleman and RPG hobby co-founder." - David W"Great book about the early days." - Jeff G
Judges Guild was the first fantasy role playing gaming play aids publisher to popularize Dungeons & Dragons. Updated & expanded, third edition details Judges Guild's founding, first years & author, Bill Owen's time with Bob Bledsaw. A history and gamer/autobiography by Judges Guild co-founder, Bill Owen.Background of Bill Owen as an early wargamer in the 1960s & 1970s - Meeting Bob Bledsaw, our rollicking Dungeons & Dragons campaign days - False start with the forgotten role-playing game system that was out of this world - Personal pictures and scans of one-of-a-kind play aids - Wild ride on the JG tiger particularly from 1976-1978 - Goofs and cautions to warn other gamer entrepreneurs - With Bob after JG and our favorite games - Updated with more text and photos. Featured are scans of Bob's maps: the original Tegel Manor drawn freehand in 1975 and portions of the oldest remaining blueprint draft of City State of the Invincible Overlord from 1976 when it was first called No-Name City, Middle Earth. New text material brings up to date new realizations, found memories, early sales counts and observations of the revival of JG via their successful Wilderlands Kickstarter.Includes photos and scans from 1963-2014, many never seen before publicly, some from Bob Bledsaw Jr. & the JG archive. For this edition, additional text and images were added to the 2008 letter-sized and the 2011 hardback editions. Book is similar to the Kindle 3rd edition but with several added pages of pictures. "Another piece of history from a true gentleman and RPG hobby co-founder." - David W"Great book about the early days." - Jeff G