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PC Powerplay (Digital)

PC Powerplay (Digital)

1 Issue, Issue 308

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GRAPHICAL SHOWCASE

Final Fantasy historically pushes the hardware it’s on
GRAPHICAL SHOWCASE
XVI-BIT GLORY Final Fantasy VI’s character sprites had one consistent size, separating them visually from past Square RPGs. FINAL FANTASY 3D Final Fantasy VII introduced CG cutscenes, which helped players form closer connections to the characters. FINAL FANTASY, NOW IN HD The shift to high definition meant even more detailed cutscenes and characters – Lightning’s design is beautiful. FINAL FANTASY, NOW EVEN MORE HD Square Enix clearly spent considerable time on Final Fantasy XVI’s visuals.…
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PC Powerplay (Digital) - 1 Issue, Issue 308

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